script default needs updating
2 posters
Page 1 of 1
Re: script default needs updating
Actually I believe the fix would be more along the lines of this.
if(GetLocalInt(GetModule(), "CEP_I_USE_SCRIPT_DEFAULT") == 1)
{
ExecuteScript(oPC, "default2");
}
if(GetLocalInt(GetModule(), "CEP_I_USE_SCRIPT_DEFAULT") == 1)
{
ExecuteScript(oPC, "default2");
}
MetaPhaze- Posts : 6
Join date : 2014-01-22
Re: script default needs updating
It looks like that script is in cep2_crp_s.hak. A remnant of old decision making that put scripts and blueprints into hak files (making them override scripting done in modules, like yours, and making such things much harder to change).
You can stop using that hak if you don't want it, or you can put your own version of "default" into a custom top hak or cep2_custom.hak.
If you want to keep using the C.R.A.P. systems from that hak, you could also extract all of the scripts and blueprint out of that hak, remove the hak from your module's custom content list, and import them into your module's resources.
You can stop using that hak if you don't want it, or you can put your own version of "default" into a custom top hak or cep2_custom.hak.
If you want to keep using the C.R.A.P. systems from that hak, you could also extract all of the scripts and blueprint out of that hak, remove the hak from your module's custom content list, and import them into your module's resources.
Similar topics
» Suspected bug when updating my module from CEP 2.3 to 2.62
» I need a script...
» Tools CEP 2.4 script
» I need a script turned off but cant find its location.
» I need a script...
» Tools CEP 2.4 script
» I need a script turned off but cant find its location.
Page 1 of 1
Permissions in this forum:
You cannot reply to topics in this forum